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Tag Archive | "Activision Blizzard"

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Video game industry: top 12 trends

Posted on 16 May 2009 by eddielu16

As we have talked about before, the video game industry is somewhat recession-proof and is one of the sectors that is still growing positively for 2009.  Dean Takahashi for VentureBeat has written a nice piece about the top 12 trends in the video game industry.  Here is the full article but below is our summary:

1. Game startup financings have slowed from last year. This should not come as a surprise in this recession, especially with March video game sales slowing.  For 2009 year-to-date, game startup funding is around $126 Million for 25 companies. By comparison, in 2008 we saw $937 Million funding for 112 companies, up from $613 Million raised by 62 companies in 2007.

2. The broader game industry continues to expand, command more respect, and draw outsiders. According to PWC, the global game market will grow from $42 Billion in 2007 to $68 Billion in 2012. DFC Intelligence reports that online games will grow from $3 Billion in 2005 to $12 Billion in 2011. These statistics, along with the success of Activision Blizzard (ATVI)’s success in World of Warcraft, has opened the door to VC investment into these hit-based companies that either do well with a franchise title or completely burn out based on bad management and/or the release of a flop.  The sole reason beyond the attractive business model and market trends is just that games are ever-expanding in all directions from technology, distribution, delivery, and content.

3. Competition is heating up and driving prices toward zero. This could pose as a long term issue, but the recession has really driven companies to think about free gameplay.  Where does the revenue come in?  A lot have adopted the Asian model free-to-play, but then build on top of that system a virtual currency and virtual goods economy to reap the benefits of gamer addiction and just irrational behavior.

4. Advertising in games has taken a hit. VCs believe the in-game ad market has “jumped the shark,” meaning it has already passed the peak of the “shark fin” and people who are going to benefit from this industry have already invested. While in-game ads may be suffering, other ad-based game businesses can still grow. Video-based wrapper ads are growing so much for Wild Tangent that the company posted 65%growth in its ad-based revenues in the first quarter.

5. Virtual goods are benefiting from the weakness in ads. We wrote about how profitable and scalabe virtual goods are through examples such as ChangYou, Facebook, Tencent and Zynga.  This is indeed a growing and almost preferred business growth model in online gaming today.

6. Don’t believe too much of the hype about Chinese game companies taking over. As talked about several times, the Asian free-to-play model is the up-and-coming models that will revolutionize the game industry.  From Shanda (SNDA) to Perfect World (PWRD), virtual goods provide high margins and also low costs (virtually zero!), but the reality is this: The revenues for Shanda are still only about 1/8 of Electronic Arts’ (ERTS). ChangYou (CYOU) raised $200 Million in one of the few IPOs in 2009, but the top 8 Chinese gaming companies still add up to only 2x that of Electronic Arts’ (ERTS) revenues.  The Chinese companies are not yet in a position to come into the US market for a full take over, but the wave could happen sometime in the future.

7. Social gaming is spreading beyond the borders of game platforms. There are about 5,000 social games on Facebook and the reason that is so is the power of viral marketing.  It is more fun to play games with your friends than along, period.

8. Creative destruction rules the game job environment. Despite all the cool game companies that have been born, ultimately the sales of console games and hardware will still remain king in the industry.  Since mid 2008, roughly 12% of the gaming industry has been laid off. In the meantime, new jobs are created in gaming so you see a healthy creative destruction cycle taking place in this sector.

9. Apple and Nintendo are at war. Apple (AAPL) and Nintendo (NTOCY) have both approached gaming very differently.  Apple is using an open platform to allow people, much like with Facebook platform, to develop any games they want.  Apple clearly offers its consumers more choice in games, but iPhone developers may have a terrible time getting noticed on the iPhone and keeping hits alive for more than a couple of weeks.  Nintendo deliberately limits its own games on its platforms and closely regulates what games can be published for the Wii and the DS. The two very different approaches of regulating and deregulating its developer community will one day clash.

10. Gesture-based control systems will spread industry wide. Nintendo with its Wii gesture-based gaming system has brought on a wave of innovation in this area from competitors Sony (SNE) and Microsoft (MSFT).  Many other startup companies are developing chips and technologies associated with the success of this trend, and it is one that will be huge in the future.

11. Backfill strategies may work. Most people try to avoid the gaming giants like Electronic Arts; however one strategy of “backfilling” could work by trying to find within a gaming niche the still-unaddressed gamers.

12. Digital distribution is gathering steam. With over 4,000 stores nationwide, GameStop is the de facto retail distribution channel. But the costs of going retail is huge and there are technologies that plan to do this electronically.  One is Valve’s Steam service, which distributes games direct to users over the Internet, and a GDC revelation of OnLive, which dispenses with the downloading.  The perfect analogy here is the battle of BlockBuster (BBI) and NetFlix (NFLX) with the former doing retail and the latter making it more of a 2.0 distribution methodology.  Well we all know who did better in this showdown.

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Online gaming is $3.8 Billion strong in China

Posted on 06 May 2009 by eddielu16

With the likes of Electronic Arts (ERTS) sales decreasing and the inevitable consolidation of game studios in the US, one would think the same video game industry phenomenon would spread globally.  We wrote about how video games industry is anti-recessionary but recent data has shown that the consumer spending slowdown has spilled over into this sector of the economy. However one bright spot remains and that is China’s online gaming market, which is expected to grow 38% and net $3.8 Billion for all of 2009.

According to reports, the Chinese online game market will grow at a compound annual growth rate of 26.4 percent from 2009 to $8.9 billion in 2013.  It’s with these staggering numbers that we saw the successful IPO of ChangYou (CYOU), the continual success of virtual item business model such as Tencent, and the fact 2 of our 15 recommended stocks deal with online gaming (Perfect World: PWRD; and Activision Blizzard: ATVI). About 77 percent of the revenue in China comes from massively multiplayer online games, or those where thousands or millions play simultaneously in a virtual world with persistent characters. Casual games make up the balance of 23 percent.

Consider the hard facts here: 1) 58 million game players in China; 2) 170,000 internet cafes with 23 millino personal computers; and 3) online games are the entertainment of choice. To put that in perspective, by 2012 the prediction is there will be 119 Million online gamers in China representing a 17.7% CAGR.  Given these facts, whether financial, economical, or cultural, online games are definitely relevant in contributing to GDP growth for China and the rest of the world.  Any business models that touches upon online gaming will benefit from this trend that is likely to transform the world.

We at the Wealth Alchemist recommend investing into stocks that are involved in China’s game market and also are online-enabled.  Other than Perfect World and Activision Blizzard, you can also look at Giant Interactive (GA), Shanda (SNDA), NetEase (NTES) and The9 (NCTY).

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Recession-proof no more: video games sales drop in March

Posted on 21 April 2009 by eddielu16

In another bad news for the recession, the much talked about “recession proof” video games industry saw its sales drop in March 2009.  After rises in January and February 2009, we thought this industry would completely weather the downturn.  According to market researcher NPD Group, sales dropped 17% from $1.7 Billion in March 2008 to $1.4 Billion in March 2009.  However there is a silver lining: traditionally, games sell very well during Easter.  Last year Easter fell in March while this year Easter fell in April, so we are likely to see a very strong April figures.

One of the weak points in March was hardware sales which fell 18%. But software fell by 17% as well so this is not a debate between what is more profitable console or games.  However if you think about the cost structure, a Xbox can only break even if a customer buys 5+ games.  The cost of material on hardware is very high so it is more profitable to have a business focusing just on game development, publishing or hosting for online games.

We at the Wealth Alchemist are strong believers of the video games industry, in particular the online gaming genre such as MMORPGs or games with a virtual economy model.  We recommended 2 companies in our 15 stock portfolio that are plays on the MMORPGs - one is Activision Blizzard (ATVI) and the other is Perfect World (PWRD).  Read our rationale here as to why we like these 2 companies.

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Video game industry continues to grow in February!

Posted on 20 March 2009 by eddielu16

In another piece of good news for the economy, the video game industry grew again in the month of February.  We at the Wealth Alchemist have long argued that video games will be anti-recessionary and the results continue to support our position.  Sales for February slowed down to 10% from 13% in January, but considering the recession had hit just about every industry, this is an encouraging sign.  There will be slowdowns and some bumps within the industry, evident by the troubles encountered by Midway and Eidos,  But ultimately we believe through the demise of weaker players and the rise of young startups, 2009 will prove to be the year of building the foundations for video game entertainment.  Consumers are still playing, perhaps to distract themselves from the awful economy, and game companies are still launching outstanding games, like Sony’s Killzone 2.  Hardware sales grew 11%, led by Nintendo’s Wii system which everyone expects to continue its dominance by focusing on acquiring non-gaming customers.  Software sales grew 9% and appears to be growing strong in March with Pokemon Platinum, GTA: Chinatown Wars, Halo Wars, the two MLB titles, and Resident Evil 5.  We at the Wealth Alchemist have focused on 2 gaming companies, Perfect World (PWRD) and Activision Blizzard (ATVI) as investment targets for 2009.  See our 2009 stock picks for the full list of 15 stocks.

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Video games not recession proof: Midway and Eidos in trouble

Posted on 16 February 2009 by eddielu16

Alas, the vidoe game industry is not recession proof - Midway Games just announced their filing for Chapter 11!  However, one needs to note that Midway Games, like Eidos and D3 Publisher, are all video game PUBLISHERS.  Like a wholesale distributor in a retail business, when time are hared, they tend to be cut out of the value chain to improve margins for all other parties involved.  The Chapter 11 filed by Midway protects the company from its $150 Million debt obligation despite various investors’ attempt to keep the company afloat.  In 2008 Midway Games lost $300 Million and is most well-known for TNA Impact!, Mortal Kombat vs. DC Universe, and Game Party. It’s to say this company crumbled while the executives like CEO (Mr. Zucker) got paid USD 4.5 M over 2 years and left in March.

Eidos on the other hand is receving a buyout offer of $120 Million from Japan’s Square Enix.  Eidos is most well-known for publishing the Lara Craft Tomb Raider franchise.  D3 Publisher is likely to be acquired by Namco Bandai.  As we move further into the 2009 recession, we will see a lot of consolidation across all industries, even industries that are resilient to the downturn.  We at the Wealth Alchemist have recommended 2 companies worth taking a look at in 2009: Activision Blizzard (ATVI) and Perfect World (PWRD).  These two companies, respectively, are focused on the emerging trend within the video games industry: 1) online PC games (MMORPGs) are showing a higher profit margin and 2) the power of video game companies are shifting from the West to the East.  Activision Blizzard owns the famed World of Warcraft, the world’s most profitable and popular MMORPG; Perfect World has a series of Chinese MMORPGs leveraging the fast adopting free-to-play model and successfully went IPO on Nasdaq 2 years ago.

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Video games withstands recession growing 13% in January!

Posted on 12 February 2009 by eddielu16

As predicted the video game industry defies recession in January by increasing 13% over a year ago in the US.  This is one trend the Wealth Alchemist has written about and continues to believe to persist even if the recession deepens midway through Q1 2009.  This is in fact one of the 2009 trends to watch!  Leading the video game growth pack is Nintendo (NTDOY.PK), both Wii and its games; however we believe the best video game industry plays are still MMORPGs, namely Activision Blizzard (ATVI) and Perfect World (PWRD) both of which we featured in our 2009 stock picks.  The reason we are not as high on Nintendo as many people are is their strategy; albiet they have been very successful with Wii and the Wii titles (Wii Sports, Wii Fit, etc), their “disruptive technology” is really targeted towards getting non-gamers to play.  In a recession you would expect people to act conservatively and not deviate from their lifestyle; if you are not a gamer, you will probably not choose the recession to be the time to switch to gaming.

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Activision Blizzard forecasting slower 2009?

Posted on 11 February 2009 by eddielu16

Stocks for Activision Blizzard (ATVI) dropped a few % afterhours today when the company announced a rough year ahead.  However its Q4 2008 earnings was strong due to sales of Guitar Hero and Call of Duty World at War games, so the stock bounced back a bit.  Despite it lowering forecast for 2009, Activision Blizzard is fairing a lot better than its competitors, namely Sega, THQ and Electronic Arts, all of which have announced layoffs in the past 30 days in reaction to the economic downturn and bad business conditions.  We at the Wealth Alchemist have selected Activision Blizzard as one of the 15 stocks to invest in 2009 precisely for the fact it is well-positioned to weather the recession with anti-recessionray franchise titles like the aforementioned 2 console games. Not to mention the blockbuster of its portfolio the World of Warcraft franchise is riding the hot wave of MMORPG model that can sustain throughout spending contraction.  WOW currently has 12 million subscribers since launching in 2004.  Video games, especially online PC games like MMORPGs, are one of the hot trends to continue its success in 2009.  We continue to believe Activision Blizzard will do well in the downturn despite lowering its forecast for 2009.

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